Add background sprite
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36c4a19f6b
commit
f81a06d0bd
2 changed files with 16 additions and 1 deletions
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@ -13,6 +13,7 @@ var is_picked_up = false
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var is_dropable = false
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var parent: Node2D
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func _ready():
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mouse_entered.connect(func(): is_clickable = true)
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mouse_exited.connect(func(): is_clickable = false)
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@ -1,4 +1,4 @@
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[gd_scene load_steps=29 format=3 uid="uid://be0rqt7sk1da0"]
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[gd_scene load_steps=31 format=3 uid="uid://be0rqt7sk1da0"]
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[ext_resource type="Texture2D" uid="uid://bicjfwpoa3pma" path="res://test_table.png" id="1_7i8d4"]
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[ext_resource type="Script" path="res://prototype_dark_cut.gd" id="1_vl0qk"]
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@ -22,6 +22,14 @@
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[ext_resource type="Script" path="res://bat_extraction_bat.gd" id="13_um5dt"]
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[ext_resource type="Script" path="res://grab_step.gd" id="18_d00rj"]
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[sub_resource type="Gradient" id="Gradient_1s7o2"]
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offsets = PackedFloat32Array(0.294915)
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colors = PackedColorArray(0.601223, 0.601223, 0.601223, 1)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_f6e8o"]
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gradient = SubResource("Gradient_1s7o2")
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width = 1152
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_pgu75"]
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bg_color = Color(0.417457, 0, 0.105249, 1)
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@ -51,6 +59,11 @@ point_count = 8
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[node name="PrototypeDarkCut" type="Node"]
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script = ExtResource("1_vl0qk")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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position = Vector2(576, 323.25)
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scale = Vector2(1.001, 648)
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texture = SubResource("GradientTexture1D_f6e8o")
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[node name="UI" type="Control" parent="."]
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unique_name_in_owner = true
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layout_mode = 3
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@ -73,6 +86,7 @@ theme_override_constants/separation = 10
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[node name="Label" type="Label" parent="UI/HBoxContainer"]
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layout_mode = 2
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theme_override_colors/font_color = Color(0, 0, 0, 1)
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text = "Patience:"
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[node name="PatienceBar" type="ProgressBar" parent="UI/HBoxContainer"]
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