necra-prototypes/operation/pliers.gd
Antonio Dell'Annunziata 5c785e24af
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Integrate map and ritual
2025-03-16 16:26:42 +01:00

20 lines
603 B
GDScript

class_name Pliers
extends Sprite2D
signal pliers_used(top_area: Area2D)
@onready var pickup_area: PickupArea = $PickupArea
@onready var grab_area: Area2D = $GrabArea
func disable_dropoff():
pickup_area.is_dropping_enabled = false
func enable_dropoff():
pickup_area.is_dropping_enabled = true
func _unhandled_input(event):
if event is InputEventMouseButton and pickup_area.is_picked_up and event.is_pressed():
var areas = grab_area.get_overlapping_areas()
if not areas.is_empty():
areas.sort_custom(func(a: Area2D, b: Area2D): return a.priority > b.priority)
pliers_used.emit(areas[0])