necra-prototypes/map/prototype_map.gd
Antonio Dell'Annunziata 8040db6cfd
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Fix click through bugs
2025-03-16 16:41:39 +01:00

59 lines
1.5 KiB
GDScript

class_name PrototypeMap
extends Node2D
signal dialog_triggered(dialog_map: DialogMap)
signal shown_points_changed(new_shown_points: Array[int])
signal map_closed
const DIALOG_MAP = preload("res://dialog/dialog_map.tscn")
var shown_points: Array[int]:
set(new_value):
shown_points = new_value
shown_points_changed.emit(shown_points)
func _ready():
if 0 in shown_points:
$MapPoint.is_shown_on_map = true
if 1 in shown_points:
$MapPoint2.is_shown_on_map = true
if 2 in shown_points:
$MapPoint3.is_shown_on_map = true
if 3 in shown_points:
$MapPoint4.is_shown_on_map = true
func _on_map_point_clicked():
if not $MapPoint2.is_shown_on_map:
_trigger_dialog(0)
shown_points.append(1)
func _on_map_point_2_clicked():
if not $MapPoint3.is_shown_on_map:
_trigger_dialog(1)
shown_points.append(2)
shown_points.append(3)
func _on_map_point_3_clicked():
_trigger_dialog(2)
func _on_map_point_4_clicked():
_trigger_dialog(3)
func _trigger_dialog(map_point_number: int):
var dialog_map: DialogMap = DIALOG_MAP.instantiate()
dialog_map.map_point_number = map_point_number
dialog_map.dialog_finished.connect(_show_map_point.bind(map_point_number))
dialog_triggered.emit(dialog_map)
func _show_map_point(map_point_number):
print("Hi", map_point_number)
match map_point_number:
0:
$MapPoint2.is_shown_on_map = true
1:
$MapPoint3.is_shown_on_map = true
$MapPoint4.is_shown_on_map = true
func _on_close_map_button_pressed():
map_closed.emit()